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Difference between revisions of "FlightLevel"

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|special=None
 
|special=None
 
|default=0 (see below)
 
|default=0 (see below)
|types={{Categ|General}}, {{Categ|AircraftTypes}}
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|types={{Categ|General}}, {{Categ|AircraftTypes}},{{Categ|InfantryTypes}}, {{Categ|BuildingTypes}}, {{Categ|VehicleTypes}}
|games=[[TS]], [[RA2]], [[YR]]
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|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|ares=yes
 
}}
 
}}
  
Specifies the height (in [[lepton]]s) that this aircraft will fly at. The value in [{{TTL|General}}] serves as a default value in case a particular aircraft doesn't specify a custom value.
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Specifies the height (in [[lepton]]s) that this aircraft will fly at. The value in [{{f|General|link}}] serves as a default value in case a particular aircraft doesn't specify a custom value.  
  
{{NeedTesting}}
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==See also==
The HunterSeekers in TS had this flag set, however, given that they are VehicleTypes, it is unclear if it worked.
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* [[CruiseHeight]] - for JumpJet units

Latest revision as of 05:19, 25 January 2016

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: FlightLevel
File(s): Rules(md).ini
Values: unsigned integers
Special Values: None
Default: 0 (see below)
Applicable to: General, AircraftTypes,InfantryTypes, BuildingTypes, VehicleTypes


Specifies the height (in leptons) that this aircraft will fly at. The value in [General] serves as a default value in case a particular aircraft doesn't specify a custom value.

See also