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Difference between revisions of "Foundation"

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{{flag|name=Foundation|files=art(md).ini|values=see below|special=None|default=1x1|types=buildings|games=TS, FS, RA2, YR}}
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{{flag|name=Foundation|files=art(md).ini|values=see below|special=None|default=1x1|types=BuildingTypes|games=TS, FS, RA2, YR}}
  
 
Foundation= defines the footprint of buildings, in other words, how many cells will it take up.  
 
Foundation= defines the footprint of buildings, in other words, how many cells will it take up.  
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[[Category:INI Flags]]
 
[[Category:INI Flags]]
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[[Category:rules(md).ini Flags]]
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[[Category:BuildingTypes Flags]]

Revision as of 15:37, 2 January 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Foundation
File(s): art(md).ini
Values: see below
Special Values: None
Default: 1x1
Applicable to: BuildingTypes


Foundation= defines the footprint of buildings, in other words, how many cells will it take up.

Possible values (the first number defines cell count along the NW-SE axis, the second - along the NE-SW axis) are:
0x0, 6x4, 3x4, 4x4, 5x3, 2x5, 2x6, 1x5, 1x4, 4x3, 3x1, 1x3, 3x3Refinery, 4x2, 3x5, 3x3, 3x2, 2x3, 2x2, 1x2, 2x1, 1x1

Note: You cannot make up other foundations, because these are actually hardcoded in the EXE, and only appear to be modifiable.

3x3Refinery

3x3Refinery is a special case. All other foundations are rectangles, this one has a free cell in the center of the third row. See the sketch below:

--/\--
-/\/\-
/\/\/\
\/\/\/
-\/\--
--\/--
Note: This foundation, albeit mentioning Refinery in the name, will not work for a Refinery, because the harvester's docking point inside a refinery is hardcoded to be the second cell in the fourth row, as it is in TS and RA2.