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Difference between revisions of "GapRadiusInCells"

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(Changed from Deezire definition, added small piece of information in regards to the maximum value.)
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{{DeeZireInclusion}}<br />
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{{Flag
Should be used only on BuildingTypes which have <tt>[[GapGenerator]]=yes</tt> set and specifies the radius in cells that the structure generates a 'gap' (shroud) around itself and any objects around it.
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|name={{PAGENAME}}
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|files={{Categ|Rules(md).ini}}
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|values=integer
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|default=0
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|types={{Categ|BuildingTypes}}
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|ts=yes
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|fs=yes
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|ets=yes
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|ra2=yes
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|yr=yes
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|rp=yes
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}}
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Specifies the radius, in [[cell]]s a building with {{f|GapGenerator|yes|link}} uses for 'gap' (shroud-generating) effect. Values over 127 result in no shroud being generated at all.

Revision as of 18:00, 21 June 2011

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: GapRadiusInCells
File(s): Rules(md).ini
Values: integer
Default: 0
Applicable to: BuildingTypes


Specifies the radius, in cells a building with GapGenerator=yes uses for 'gap' (shroud-generating) effect. Values over 127 result in no shroud being generated at all.