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Difference between revisions of "GrowthRate"

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(In {{ra}}, {{cs}} and {{am}}: Replaced nonsense, MultiplayerDialogSettings is a RA2 section, not RA)
 
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{{DeeZireInclusion}}<br />
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{{Flag
Number of minutes to elapse between Ore growth if TiberiumGrows= is set to 'yes' in the [MultiplayerDialogSettings] section.
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|name={{PAGENAME}}
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|files={{Categ|ini=rules}}
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|values={{Values|float}}
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|types={{Categ|General}}
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|ra=yes
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|cs=yes
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|am=yes
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|ts=yes
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|fs=yes
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|ra2=yes
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|yr=yes
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|tsobsolete=yes
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}}
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==In {{ra}}, {{cs}} and {{am}}==
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Number of minutes to elapse between Ore growth if {{f|OreGrows|link}} is enabled.
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==In {{ts}}, {{ra2}} and {{yr}}==
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This flag is still read by the engine but has no code tied to it. Tiberium/ore growth is now controlled by the {{f|Growth|link}} flag of each [[Tiberiums|Tiberium/ore type]].

Latest revision as of 12:12, 8 February 2020

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: GrowthRate
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: General

Cc cnrdelete-all.pngLogic related to GrowthRate, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



In Red Alert, Counterstrike and Aftermath

Number of minutes to elapse between Ore growth if OreGrows is enabled.

In Tiberian Sun, Red Alert 2 and Yuri's Revenge

This flag is still read by the engine but has no code tied to it. Tiberium/ore growth is now controlled by the Growth flag of each Tiberium/ore type.