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Difference between revisions of "HarvesterImmune"
From ModEnc
(Fixed file category among other things.) |
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− | {{ | + | {{Flag |
− | + | |name={{PAGENAME}} | |
+ | |files={{Categ|Maps}} | ||
+ | |types={{Categ|SpecialFlags}} | ||
+ | |values={{values|booleans}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | }} | ||
+ | |||
+ | Enables the Harvester Truce feature for a map and determines whether all [[Harvester|Harvesters or Ore Miners]] are immune to normal combat damage. This affects many game logics like auto-targeting, which just ignore Harvesters. | ||
+ | |||
+ | Harvester Truce isn't featured in Red Alert 2 and later. It might still work, though the new game logics might not respect this flag. | ||
+ | |||
+ | === HarvesterImmune and [CombatDamage] === | ||
+ | Even though it appears in the [[CombatDamage]] section in all games from Tiberian Sun to Yuri's Revenge, it is never read from that section in any of those games and thus does not exist as a CombatDamage flag. As a chiefly multiplayer option, the correct place for this flag is the [[SpecialFlags]] section in a map file. |
Latest revision as of 22:40, 6 February 2020
Flag: | HarvesterImmune |
File(s): | Maps |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Applicable to: | SpecialFlags |
Enables the Harvester Truce feature for a map and determines whether all Harvesters or Ore Miners are immune to normal combat damage. This affects many game logics like auto-targeting, which just ignore Harvesters.
Harvester Truce isn't featured in Red Alert 2 and later. It might still work, though the new game logics might not respect this flag.