ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "HealScanRadius"

From ModEnc
Jump to: navigation, search
m (Replacing Template:TTL with Template:F.)
(Obsolete flag)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
+
{{Flag
Distance, in cells, that medics and repair vehicles should scan for 'targets' to heal. This is used to override the {{f|Range|link}} of these units weapons as they need to have short ranges to work properly.
+
|name={{PAGENAME}}
 +
|files={{Categ|Rules(md).ini}}
 +
|values={{values|uint}}
 +
|types={{Categ|General}}
 +
|ts=yes
 +
|fs=yes
 +
|hp=yes
 +
|ra2=yes
 +
|yr=yes
 +
|ares=yes
 +
|tsobsolete=yes
 +
}}
 +
 
 +
According to the {{ini|rules}} comment, this flag would have defined the range override for medic-type units to scan for 'targets' to heal. However, this flag is never parsed, therefore it is obsolete. It may have been functional at some point during the development of {{ts}}, but was likely made obsolete by the introduction of {{f|GuardRange|link}}.

Latest revision as of 15:51, 21 August 2023

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: HealScanRadius
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: General

Cc cnrdelete-all.pngLogic related to HealScanRadius, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



According to the rules(md).ini comment, this flag would have defined the range override for medic-type units to scan for 'targets' to heal. However, this flag is never parsed, therefore it is obsolete. It may have been functional at some point during the development of Tiberian Sun, but was likely made obsolete by the introduction of GuardRange.