ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "HealScanRadius"

From ModEnc
Jump to: navigation, search
 
Line 1: Line 1:
 
{{DeeZireInclusion}}<br />
 
{{DeeZireInclusion}}<br />
Distance, in cells, that medics and repair vehicles should scan for 'targets' to heal. This is used to override the Range= of these units weapons as they need to have short ranges to work properly.
+
Distance, in cells, that medics and repair vehicles should scan for 'targets' to heal. This is used to override the {{TTL|Range}} of these units weapons as they need to have short ranges to work properly.

Revision as of 03:16, 1 July 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: HealScanRadius
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Distance, in cells, that medics and repair vehicles should scan for 'targets' to heal. This is used to override the Template:TTL of these units weapons as they need to have short ranges to work properly.