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Difference between revisions of "Hover"
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− | Determines a multiplier to movement speed of a unit with [[SpeedType]]=Hover. It's also the default SpeedType of units with hover [[Locomotor]]. | + | Determines a multiplier to movement speed of a unit with [[SpeedType]]=Hover when traversing tiles using this terrain type. It's also the default SpeedType of units with hover [[Locomotor]]. |
Revision as of 11:43, 17 October 2012
Flag: | Hover |
File(s): | rules(md).ini |
Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
Default: | 100% |
Applicable to: | Terrain Types |
Determines a multiplier to movement speed of a unit with SpeedType=Hover when traversing tiles using this terrain type. It's also the default SpeedType of units with hover Locomotor.