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Difference between revisions of "InfantryBrute"

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(Rewrite)
m (Template Updated)
 
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|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=strings (Names of Animations)
 
|values=strings (Names of Animations)
|special=None
 
 
|default=null
 
|default=null
 
|types={{Categ|General}}
 
|types={{Categ|General}}
|games=[[YR]]
+
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
specifies the animation that is played when a warhead with <tt>[[InfDeath]]=10</tt> kills an [[InfantryTypes|InfantryType]] without <tt>[[NotHuman]]=yes</tt>.
+
Specifies the animation that is played when a warhead with <tt>[[InfDeath]]=10</tt> kills an [[InfantryTypes|InfantryType]] without <tt>[[NotHuman]]=yes</tt>.

Latest revision as of 18:32, 10 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: InfantryBrute
File(s): Rules(md).ini
Values: strings (Names of Animations)
Default: null
Applicable to: General


Specifies the animation that is played when a warhead with InfDeath=10 kills an InfantryType without NotHuman=yes.