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InfantryGainSelfHeal

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Flag: InfantryGainSelfHeal
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 0
Applicable to: BuildingTypes


If set to a value greater than zero, the BuildingType periodically heals all of the owner's InfantryTypes on the map after each SelfHealInfantryFrames by SelfHealInfantryAmount multiplied by this flag's value. Since the effect is constant and covers the whole map, it renders the Hospital flag by all intents and purposes obsolete.