ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "InfantryVirus"

From ModEnc
Jump to: navigation, search
m (Miscapitalised)
m (Template Updated)
Line 6: Line 6:
 
|default=null
 
|default=null
 
|types={{Categ|General}}
 
|types={{Categ|General}}
|games=[[YR]]
+
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
 
Specifies the animation that is played when a warhead with <tt>[[InfDeath]]=8</tt> kills an [[InfantryTypes|InfantryType]] without <tt>[[NotHuman]]=yes</tt>.
 
Specifies the animation that is played when a warhead with <tt>[[InfDeath]]=8</tt> kills an [[InfantryTypes|InfantryType]] without <tt>[[NotHuman]]=yes</tt>.

Revision as of 18:36, 10 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: InfantryVirus
File(s): Rules(md).ini
Values: strings (Names of Animations)
Special Values: None
Default: null
Applicable to: General


Specifies the animation that is played when a warhead with InfDeath=8 kills an InfantryType without NotHuman=yes.