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Difference between revisions of "IonAmbient"

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{{DeeZireInclusion}}<br />
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{{Flag
Overall ambient light value during the effect of a Super Weapon with Type=LightningStorm on a scale of 0.000000 to 1.000000.
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|name={{PAGENAME}}
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|files={{Categ|Maps}}
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|values={{values|float}}
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|default=1.0
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|types={{Categ|Lighting}}
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|ts=yes
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|fs=yes
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|hp=yes
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|ra2=yes
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|yr=yes
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|ares=yes
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}}
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Specifies the map's ambient lighting level during [[ion storm]] ({{ts}}) or [[lightning storm]] ({{ra2}} and {{yr}}). Default's to 1.0. Higher values increase the map's overall brightness, lower values make it darker. Applies to all terrain and map objects.
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== See Also ==
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* [[IonGround]]
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* [[IonRed]]
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* [[IonGreen]]
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* [[IonBlue]]
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* [[IonLevel]]
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* [[Ambient]]

Latest revision as of 15:12, 24 February 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: IonAmbient
File(s): Maps
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 1.0
Applicable to: Lighting


Specifies the map's ambient lighting level during ion storm (Tiberian Sun) or lightning storm (Red Alert 2 and Yuri's Revenge). Default's to 1.0. Higher values increase the map's overall brightness, lower values make it darker. Applies to all terrain and map objects.

See Also