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Difference between revisions of "IsElectricBolt"

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m (Stuff..)
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{{Flag
 
{{Flag
|name=IsElectricBolt
 
|files={{Categ|Rules(md).ini}}
 
 
|values=boolean
 
|values=boolean
 
|default=no
 
|default=no
|types={{Categ|Weapon|Weapons}}
+
|types={{Categ|Weapons}}
 
|ra2=yes
 
|ra2=yes
 
|yr=yes
 
|yr=yes
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}}
 
}}
  
If set, the game will draw an electric bolt along the projectile path.<br>The default colors, according to pd, are taken from '''palette.pal'''<nowiki>'</nowiki>s position #10 (0x0A, slightly desaturated, darker blue) as well as from position #15 (0x0F, white). Alternative colors can be used with <tt>[[IsAlternateColor]]=yes</tt>.
+
If set, the [[engine]] will draw an electric bolt along the projectile path. The colors <!-- according to pd --> of the bolt are derived from ''palette.pal'': position #10 (0x0A, slightly desaturated, darker blue) and position #15 (0x0F, white). The bolt can be drawn in an alternate color scheme if {{TTL|IsAlternateColor|yes}}.

Revision as of 07:53, 25 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: IsElectricBolt
File(s): rules(md).ini
Values: boolean
Default: no
Applicable to: Weapons


If set, the engine will draw an electric bolt along the projectile path. The colors of the bolt are derived from palette.pal: position #10 (0x0A, slightly desaturated, darker blue) and position #15 (0x0F, white). The bolt can be drawn in an alternate color scheme if Template:TTL.