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Difference between revisions of "JumpjetHeight"

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{{DeeZireInclusion}}<br />
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{{Flag
The height, in leptons, above ground level this unit which has JumpJet=yes set flies at and acts as an over-ride to the CruiseHeight= statement in the JumpjetControls section.
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|name={{PAGENAME}}
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|files={{categ|ini=rules}}
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|types={{categ|InfantryTypes}}, {{categ|VehicleTypes}}
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|values={{Values|integer}}
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|default=500
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|ra2=yes
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|yr=yes
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}}
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The flying altitude of units flying using the Jumpjet locomotor in leptons above ground level.
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==See also==
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* {{f|Jumpjet|link}}

Latest revision as of 20:16, 4 December 2017

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: JumpjetHeight
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 500
Applicable to: InfantryTypes, VehicleTypes


The flying altitude of units flying using the Jumpjet locomotor in leptons above ground level.

See also