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Difference between revisions of "LaserFencePost"

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Can be set to 'yes' or 'no' and determines if this BuildingType acts as a Laser Fence Post. Game automatically connects two of these structures with laser fence. Laser fence is a structure with LaserFence=yes set. Connection between the two posts is subject to power requirements, distance between posts defined by GuardRange flag and terrain being suitable for connection. This is special case of the wall logic, where this structure acts as a corner post to connect the fences.
Residual from Tiberian Sun. Can be set to 'yes' or 'no' and determines if this BuildingType acts as a Laser Fence Post. This means more than one of this structure allows automatic creation of structures with LaserFencePost=yes set between them. This is special case for the 'wall' logic, where this structure acts purely as a 'corner' for the wall.
 

Latest revision as of 07:03, 19 December 2020

Can be set to 'yes' or 'no' and determines if this BuildingType acts as a Laser Fence Post. Game automatically connects two of these structures with laser fence. Laser fence is a structure with LaserFence=yes set. Connection between the two posts is subject to power requirements, distance between posts defined by GuardRange flag and terrain being suitable for connection. This is special case of the wall logic, where this structure acts as a corner post to connect the fences.