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LeaveGrinderSound

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Flag: LeaveGrinderSound
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Default sound to play when a unit leaves a BuildingType with Grinding=yes set. Can be any sound as defined in the SOUND.INI file. NOTE: this may be completely obsolete as Grinding=yes on a structure results in any unit entering it being instantly destroyed. Some other tag or logic may use this statement.

(Yuri's Revenge Only)