ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

LightIntensity

From ModEnc
Revision as of 13:38, 29 September 2020 by Silverwind (talk | contribs)
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: LightIntensity
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 0.0
Applicable to: BuildingTypes


Specifies the amount light radiated by this BuildingType. Positive values increase the intensity of emitted light, while negative values 'absorb' existing light. 0.0 (the default value) disables lighting.


See also