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Difference between revisions of "LineMultiplier"

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(Template Updated; Information Added)
 
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{{DeeZireInclusion}}<br />
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{{Flag
This value is used to determine the density between the lines when circles are being drawn around the cursor if a Range= is set. Higher numbers mean more densely packed lines in targeting mode. The default is zero which means just one line.<br />
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|name={{PAGENAME}}
(Yuri's Revenge Only)
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|files={{Categ|Rules(md).ini}}
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|values={{Values|unsigned integers}}
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|default=0
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|types={{Categ|SuperWeaponTypes}}
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|yr=yes
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|rp=yes
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}}
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By default, the game renders an elliptical outline (the size of which is based on the value of [[Range]]=) to indicate the intended area of effect for the [[SuperWeaponType]]. Values for {{PAGENAME}}= above 0 render additional concentric ellipses, with increasing density for higher numbers. Warning: large values may yield undesirable results and/or slow down visual rendering.

Latest revision as of 04:17, 9 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: LineMultiplier
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 0
Applicable to: SuperWeaponTypes


By default, the game renders an elliptical outline (the size of which is based on the value of Range=) to indicate the intended area of effect for the SuperWeaponType. Values for LineMultiplier= above 0 render additional concentric ellipses, with increasing density for higher numbers. Warning: large values may yield undesirable results and/or slow down visual rendering.