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MaxDebris

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Revision as of 14:47, 6 May 2006 by DCoder (talk | contribs) (Rewrite, join (note to self #2: MaxNumberOccupants was here too))
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Flag: MaxDebris
File(s): Rules(md).ini
Values: integer
Special Values: None
Default: 0
Applicable to: Warheads, VehicleTypes


On a VehicleType

When this VehicleType is destroyed, it will spawn a random number of debris from ExplosiveVoxelDebris= ([General]) list. The random number is picked from the interval [ MinDebris; MaxDebris ] (inclusive).

On a Warhead

Note: This section is for YR only.

When this warhead detonates, it will spawn a random number of debris from MetallicDebris= ([General]) list at the impact point. The random number is picked from the interval [ MinDebris; MaxDebris ] (inclusive).