|File(s):||rules(md).ini, ai(md).ini, Maps|
|Applicable to:||General, Houses, Countries, TechnoTypes, TerrainTypes, OverlayTypes, VoxelAnims, Tiberiums, SuperWeaponTypes, TeamTypes, Basic|
On Houses / Countries / ObjectTypes / SuperWeaponTypes / TeamTypes
Plain-text name of this object. Was used in games prior to Red Alert 2 to output the object's name. It is now largely superceded by , as an approach with strings makes for easier localization.
In Tiberian Sun, cameos are without text. is written on these by the game.
strings are truncated to 23 characters maximum regardless of how long of a string you enter.
As with The Guide mentions how it was supposedly possible to use several rule*.ini (rule1.ini, rule2.ini, ...) files in RA, and then to differentiate between them by name. This was, however, never seen in use and was probably dropped in favor of differently named, overriding INIs., there is a flag at the beginning of the [ ] section. Yet again, it seems to be of no use, however