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Difference between revisions of "NukeTakeOff"

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(Rewrite)
m (Template updated)
 
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|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=Strings (names of Animations)
 
|values=Strings (names of Animations)
|special=None
 
 
|default=null
 
|default=null
 
|types={{FlagMoved}}
 
|types={{FlagMoved}}
|games=[[RA2]], [[YR]]
+
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
 
Specifies an animation used as the "nuclear missile taking off" when a Super Weapon with <tt>[[Type]]=MultiMissile</tt> is activated.
 
Specifies an animation used as the "nuclear missile taking off" when a Super Weapon with <tt>[[Type]]=MultiMissile</tt> is activated.

Latest revision as of 12:05, 19 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: NukeTakeOff
File(s): Rules(md).ini
Values: Strings (names of Animations)
Default: null
Applicable to: AudioVisual (RA2) , General (YR)


Specifies an animation used as the "nuclear missile taking off" when a Super Weapon with Type=MultiMissile is activated.