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Difference between revisions of "NumParticles"

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m (Creating per executable, one more)
 
m (Replacing Template:TTL with Template:F.)
 
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}}
 
}}
  
This flag specifies how many [[Particles|Particle]] to spawn when done playing this animation. See {{TTL|SpawnsParticle}}.
+
This flag specifies how many [[Particles|Particle]] to spawn when done playing this animation. See {{f|SpawnsParticle|link}}.
  
 
{{Bugs}}
 
{{Bugs}}
 
See [[InfDeath#.238|InfDeath #8]].
 
See [[InfDeath#.238|InfDeath #8]].

Latest revision as of 10:22, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: NumParticles
File(s): art(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 1
Applicable to: Animations


This flag specifies how many Particle to spawn when done playing this animation. See SpawnsParticle.

Cc alert.png Bugs/Side-Effects/Unexpected Limitations

See InfDeath #8.