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Difference between revisions of "OpenToppedAnim"

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If an InfantryType has this weapon set as its OpenTransportWeapon= then this tag specifies the animation to be used when that unit fires its weapon when inside an OpenTopped=yes unit.<br />
 
If an InfantryType has this weapon set as its OpenTransportWeapon= then this tag specifies the animation to be used when that unit fires its weapon when inside an OpenTopped=yes unit.<br />
 
(Yuri's Revenge Only)
 
(Yuri's Revenge Only)
 +
 +
----
 +
Necessary to add despite lack of rewrite:<br>
 +
{{Automatictypelist|Animations|Animations}}

Revision as of 09:01, 14 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: OpenToppedAnim
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




If an InfantryType has this weapon set as its OpenTransportWeapon= then this tag specifies the animation to be used when that unit fires its weapon when inside an OpenTopped=yes unit.
(Yuri's Revenge Only)


Necessary to add despite lack of rewrite:

Cc documentinfo.png Automatic List Inclusion

Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.