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Difference between revisions of "OverloadCount"

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{{DeeZireInclusion}}<br />
 
{{DeeZireInclusion}}<br />
This defines the number of mind controlled units which will overload the Mastermind Tank (or any unit whose weapon has InfiniteMindControl=yes set).<br />
+
This defines the number of mind controlled units which will overload the Mastermind Tank (or any unit whose weapon has {{TTL|InfiniteMindControl|yes}} set).<br />
 
(Yuri's Revenge Only)
 
(Yuri's Revenge Only)

Revision as of 20:00, 14 July 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: OverloadCount
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




This defines the number of mind controlled units which will overload the Mastermind Tank (or any unit whose weapon has Template:TTL set).

(Yuri's Revenge Only)