ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "Parachute"

From ModEnc
Jump to: navigation, search
 
m (...)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
+
{{Flag
This defines the animation to display for the parachute used by paratroopers. The animation must be from the [Animations] list and be defined in ART.INI.
+
|name=Parachute
 +
|files={{Categ|Rules(md).ini}}
 +
|values=strings (Names of Animations)
 +
|default=null
 +
|types={{Categ|General}} (RA2/YR) / {{Categ|AudioVisual}} (TS/FS)
 +
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 +
}}
 +
 
 +
Specifies the animation used by landing paratroopers.

Latest revision as of 22:51, 25 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Parachute
File(s): Rules(md).ini
Values: strings (Names of Animations)
Default: null
Applicable to: General (RA2/YR) / AudioVisual (TS/FS)


Specifies the animation used by landing paratroopers.