ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "ParticleCap"

From ModEnc
Jump to: navigation, search
 
(Un-Deezire'd)
 
Line 1: Line 1:
{{DeeZireInclusion}}<br />
+
{{flag
Specifies the maximum number of particles that can be in this particle system.<br />
+
|files={{Categ|Rules(md).ini}}
<br />
+
|values={{values|unsigned integer}}
Particles are usually objects of a gassy nature such as poison gas, smoke, fire and sparks. Each particle must belong to a system. Each particle has its own behavioural characteristics defined with its own section and can use the following tags;-
+
|types={{Categ|ParticleSystems}}
 +
|ts=yes
 +
|fs=yes
 +
|hp=yes
 +
|ra2=yes
 +
|yr=yes
 +
|ares=yes
 +
}}
 +
 
 +
Specifies the maximum number of [[particles]] that can exist in this system at any given time.

Latest revision as of 15:43, 2 May 2021

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ParticleCap
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: ParticleSystems


Specifies the maximum number of particles that can exist in this system at any given time.