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Difference between revisions of "PitchAngle"

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{{DeeZireInclusion}}<br />
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{{Flag
Specifies the amount that this AircraftType pitches forward when flying. Defaults to 20.0 and is measured in degrees. This is best used on non-fixed winged aircraft (such as helicopters) as a graphical effect.
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|files={{Categ|ini=rules}}
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|default=20.0
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|values={{Values|float}}
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|types={{Categ|TechnoTypes}}
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|ts=yes
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|fs=yes
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|hp=yes
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|ra2=yes
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|yr=yes
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|ares=yes
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}}
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Specifies the amount, in degrees, that this unit pitches forward when flying. This is best used on non-fixed winged aircraft (such as helicopters) as a graphical effect.
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Applicable to [[AircraftTypes]] and [[jumpjet]] [[VehicleTypes]].
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== See Also ==
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* [[PitchSpeed]]
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* [[RollAngle]]

Latest revision as of 18:53, 15 January 2022

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: PitchAngle
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 20.0
Applicable to: TechnoTypes


Specifies the amount, in degrees, that this unit pitches forward when flying. This is best used on non-fixed winged aircraft (such as helicopters) as a graphical effect.

Applicable to AircraftTypes and jumpjet VehicleTypes.

See Also