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Difference between revisions of "Primary"
From ModEnc
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− | {{ | + | {{Flag |
− | + | |name=Primary | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=Strings (Names of [[Weapon]]s) | ||
+ | |special=none | ||
+ | |default=none | ||
+ | |types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} | ||
+ | |games=[[RA]], [[TS]], [[RA2]], [[YR]] | ||
+ | }} | ||
+ | |||
+ | This flag specifies the main weapon of this object. The main weapon is used when force-firing on the ground and scanning the area for targets. If the <tt>[[Verses]]</tt> on both <tt>[[Primary]]=</tt> and <tt>[[Secondary]]=</tt> allow targeting of a certain object, the <tt>[[Primary]]=</tt> will be selected. | ||
+ | |||
+ | RA2/YR introduce other methods for specifying weapons for special cases like the IFV/Prism Tank/Gattling Weapons. |
Revision as of 07:06, 27 May 2006
Flag: | Primary |
File(s): | Rules(md).ini |
Values: | Strings (Names of Weapons) |
Special Values: | none |
Default: | none |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
This flag specifies the main weapon of this object. The main weapon is used when force-firing on the ground and scanning the area for targets. If the Verses on both Primary= and Secondary= allow targeting of a certain object, the Primary= will be selected.
RA2/YR introduce other methods for specifying weapons for special cases like the IFV/Prism Tank/Gattling Weapons.