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Difference between revisions of "PrismType"

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(Undeezirefied, you can only define one structure)
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This is used by the PrsimSupportBeam logic. PrismType= defines which structure the Prism Cannon is, it has to be a valid building. You can only define one structure.
Tells the game code which structure the Prism Cannon is - must be a valid structure name from the [BuildingTypes]list and be defined as all structures are.
 

Revision as of 10:14, 6 August 2007

This is used by the PrsimSupportBeam logic. PrismType= defines which structure the Prism Cannon is, it has to be a valid building. You can only define one structure.