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Difference between revisions of "Pro:gen"

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Pro:Gen is a modification for Command and Conquer Generals Zero Hour that adds some new units to every faction, reenables the Boss General as a playable faction, and adds 2 new boss factions to the game.
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Pro:Gen is a modification created by DeeZire for Command and Conquer Generals Zero Hour that adds some new units to every faction, reenables the Boss General as a playable faction, and adds 2 new boss factions to the game.
  
Due to its customizable coding, Pro:Gen is easy to modify and derivative works can be made from it.
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Due to its customizable coding, Pro:Gen is easy to modify and derivative works can be made from it. The latest version is version 2.6 (Director's Cut) which adds 21 Generals missions[http://www.gamespot.com/features/2911873/index.html Generals Game Guide] to the 15 Zero Hour ones [http://www.neoseeker.com/resourcelink.html?rlid=142889&rid=132605 C&C Generals/Zero Hour FAQ/Walkthrough by Raining Metal]for a total of 36 missions.
  
 
==homepage==
 
==homepage==
 
http://www.deezire.net/
 
http://www.deezire.net/

Revision as of 15:55, 27 May 2008

Pro:Gen is a modification created by DeeZire for Command and Conquer Generals Zero Hour that adds some new units to every faction, reenables the Boss General as a playable faction, and adds 2 new boss factions to the game.

Due to its customizable coding, Pro:Gen is easy to modify and derivative works can be made from it. The latest version is version 2.6 (Director's Cut) which adds 21 Generals missionsGenerals Game Guide to the 15 Zero Hour ones C&C Generals/Zero Hour FAQ/Walkthrough by Raining Metalfor a total of 36 missions.

homepage

http://www.deezire.net/