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Difference between revisions of "ROT"
From ModEnc
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− | {{ | + | {{Flag |
+ | |name={{PAGENAME}} | ||
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=unsigned integers | ||
+ | |special=None | ||
+ | |default=? | ||
+ | |types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}, {{Categ|Projectile|Projectiles}} | ||
+ | |games=[[RA]], [[TS]], [[RA2]], [[YR]] | ||
+ | }} | ||
− | == | + | == On Infantry/Vehicle/Aircraft/Building Types == |
− | |||
− | == | + | Determines the Rate Of Turn of this object and/or its turret, if applicable. Bigger number = faster turn. |
− | + | ||
+ | == On Projectiles == | ||
+ | |||
+ | A non-zero value means this projectile can home-in on its target. A value of 0 disables homing behavior and leaves the projectile to fly straight.<br> | ||
Mind that: | Mind that: | ||
− | * setting a predefined flight path (via | + | * setting a predefined flight path (via {{TTL|Arcing|yes}} / {{TTL|Lobber|yes}} and similar) ignores the ROT setting. |
− | |||
− | + | {{NeedTesting}} | |
− | + | * setting {{TTL|Ranged|yes}} forces the projectile to respect the weapon's {{TTL|Range}} setting. Otherwise it will follow its target indefinitely. | |
− | |||
− | |||
− | |||
− | |||
− |
Revision as of 17:09, 21 June 2006
Flag: | ROT |
File(s): | Rules(md).ini |
Values: | unsigned integers |
Special Values: | None |
Default: | ? |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes, Projectiles |
On Infantry/Vehicle/Aircraft/Building Types
Determines the Rate Of Turn of this object and/or its turret, if applicable. Bigger number = faster turn.
On Projectiles
A non-zero value means this projectile can home-in on its target. A value of 0 disables homing behavior and leaves the projectile to fly straight.
Mind that:
- setting a predefined flight path (via Template:TTL / Template:TTL and similar) ignores the ROT setting.
- setting Template:TTL forces the projectile to respect the weapon's Template:TTL setting. Otherwise it will follow its target indefinitely.