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Difference between revisions of "RadDurationMultiple"

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(Category fixed, RP note added)
 
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{{DeeZireInclusion}}<br />
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{{Flag
Number of frames per level of radiation that the site lasts. The level of radiation is determined by the weapons RadLevel= statement. When the radiation level reaches zero, the rad site deletes itself, thus the site lasts the number of frames derived by the equation RadLevel x RadDurationMultiple.
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|name=RadDurationMultiple
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|files={{Categ|Rules(md).ini}}
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|values=unsigned integers
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|default=no
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|types={{Categ|Radiation|[Radiation]}}, {{Categ|Weapon|Weapons}} in RP 1.07 or greater
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|ra2=yes
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|yr=yes
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|rp=yes
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}}
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All weapons with <tt>[[RadLevel]]=</tt> create 'radiation sites' when fired. The site's lifetime depends on this flag, and is equal to <tt>RadLevel * RadDurationMultiple</tt> (in frames).

Latest revision as of 11:42, 2 April 2007

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Flag: RadDurationMultiple
File(s): Rules(md).ini
Values: unsigned integers
Default: no
Applicable to: [Radiation], Weapons in RP 1.07 or greater


All weapons with RadLevel= create 'radiation sites' when fired. The site's lifetime depends on this flag, and is equal to RadLevel * RadDurationMultiple (in frames).