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Difference between revisions of "RadDurationMultiple"

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{{DeeZireInclusion}}<br />
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{{Flag
Number of frames per level of radiation that the site lasts. The level of radiation is determined by the weapons RadLevel= statement. When the radiation level reaches zero, the rad site deletes itself, thus the site lasts the number of frames derived by the equation RadLevel x RadDurationMultiple.
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|name=RadDurationMultiple
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|files={{Categ|Rules(md).ini}}
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|values=unsigned integers
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|special=None
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|default=no
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|types={{Categ|Radiation|N/A}}
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|games=[[RA2]], [[YR]]
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}}
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All weapons with <tt>[[RadLevel]]=</tt> create 'radiation sites' when fired. The site's lifetime depends on this flag, and is equal to <tt>RadLevel * RadDurationMultiple</tt> (in frames).

Revision as of 10:52, 7 May 2006

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Flag: RadDurationMultiple
File(s): Rules(md).ini
Values: unsigned integers
Special Values: None
Default: no
Applicable to: N/A


All weapons with RadLevel= create 'radiation sites' when fired. The site's lifetime depends on this flag, and is equal to RadLevel * RadDurationMultiple (in frames).