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Difference between revisions of "RadLevelFactor"

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{{DeeZireInclusion}}<br />
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{{Flag
This scales the damage done by a given radiation level.
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|name=RadLevelFactor
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|files={{Categ|Rules(md).ini}}
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|values=float
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|default=1?
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|types={{Categ|Radiation|Radiation}}, {{Categ|Weapon|Weapons}} in RP 1.07 or greater
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|ra2=yes
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|yr=yes
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|rp=yes
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}}
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The damage that radiation inflicts on units (prior to <tt>[[Verses]]</tt> and similar recalculations) is calculated by the formula: <tt>[[RadLevel]] * RadLevelFactor</tt>.

Latest revision as of 11:43, 2 April 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RadLevelFactor
File(s): Rules(md).ini
Values: float
Default: 1?
Applicable to: Radiation, Weapons in RP 1.07 or greater


The damage that radiation inflicts on units (prior to Verses and similar recalculations) is calculated by the formula: RadLevel * RadLevelFactor.