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Difference between revisions of "RadarEventRotationSpeed"

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|name=RadarEventRotationSpeed
 
|name=RadarEventRotationSpeed
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
|values=unsigned floats
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|values={{values|float}}
 
|default=0
 
|default=0
 
|types={{Categ|General}}
 
|types={{Categ|General}}
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}}
 
}}
  
The speed of radar event rectangle rotation.
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The speed of radar event rectangle rotation. Higher values mean faster rotation.
 +
 
 +
== See Also ==
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*[[RadarEventSuppressionDistances]]
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*[[RadarEventVisibilityDurations]]
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*[[RadarEventDurations]]
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*[[FlashFrameTime]]
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*[[RadarCombatFlashTime]]
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*[[RadarEventMinRadius]]
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*[[RadarEventSpeed]]
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*[[RadarEventColorSpeed]]

Latest revision as of 16:53, 3 January 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RadarEventRotationSpeed
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 0
Applicable to: General


The speed of radar event rectangle rotation. Higher values mean faster rotation.

See Also