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Difference between revisions of "RadarEventSpeed"

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{{DeeZireInclusion}}<br />
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{{Flag
Speed at which the radar event runs on the players radar screen.
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|name=RadarEventSpeed
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|files={{Categ|Rules(md).ini}}
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|values={{values|float}}
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|default=0
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|types={{Categ|General}}
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|ts=yes
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|fs=yes
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|ets=yes
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|ra2=yes
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|yr=yes
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|rp=yes
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}}
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The speed at which the radar event rectangle zooms in on the target at the radar minimap. Higher values mean faster speed.
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== See Also ==
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*[[RadarEventSuppressionDistances]]
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*[[RadarEventVisibilityDurations]]
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*[[RadarEventDurations]]
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*[[FlashFrameTime]]
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*[[RadarCombatFlashTime]]
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*[[RadarEventMinRadius]]
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*[[RadarEventRotationSpeed]]
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*[[RadarEventColorSpeed]]

Latest revision as of 16:53, 3 January 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RadarEventSpeed
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 0
Applicable to: General


The speed at which the radar event rectangle zooms in on the target at the radar minimap. Higher values mean faster speed.

See Also