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Difference between revisions of "Radiation"

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m (Template Updated)
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|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=boolean (yes/no or true/false)
 
|values=boolean (yes/no or true/false)
|special=None
 
 
|default=no
 
|default=no
 
|types={{Categ|Warhead|Warheads}}
 
|types={{Categ|Warhead|Warheads}}
|games=[[RA2]], [[YR]]
+
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
 
== As a Flag ==
 
== As a Flag ==
  
If set, objects that are <tt>[[ImmuneToRadiation]]=yes</tt> cannot be <strike>targeted or</strike> damaged by this warhead. Targeting them is still possible, but is in vain.
+
If set, objects that are <tt>[[ImmuneToRadiation]]=yes</tt> cannot be damaged by this warhead. Targeting them is still possible, but is in vain.
  
 
== As a Section ==
 
== As a Section ==

Revision as of 11:48, 2 April 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Radiation
File(s): Rules(md).ini
Values: boolean (yes/no or true/false)
Default: no
Applicable to: Warheads


As a Flag

If set, objects that are ImmuneToRadiation=yes cannot be damaged by this warhead. Targeting them is still possible, but is in vain.

As a Section

The [Radiation] section in RA2/YR defines several radiation parameters.