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Difference between revisions of "RandomLoopDelay"

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(Created page with "{{Flag |name=RandomLoopDelay |files={{Categ|Art(md).ini}} |values=Two Integers, separated by comma |default=0,0 |types={{Categ|Animations}} |ts=yes |f...")
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Revision as of 10:54, 26 November 2012

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RandomLoopDelay
File(s): Art(md).ini
Values: Two Integers, separated by comma
Default: 0,0
Applicable to: Animations


Specifies a delay before this animation plays. The delay is randomly chosen from either of the two values. If used on a repeating animation, this specifies the delay between each loop.

Attention!
Warning.png
In Tiberian Sun, RandomLoopDelay is known to cause Reconnection Errors. The game has trouble synchronizing random events between players.