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Difference between revisions of "Rate"

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(Un-DeeZire'd)
 
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{{DeeZireInclusion}}<br />
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==On Animations==
Determines the delay between normal game processing while the object is in this mission (larger values mean a faster game but less responsiveness while this mission is being carried out as the mission must be completed).
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{{Flag
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|name={{PAGENAME}}
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|files={{Categ|Art(md).ini}}
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|values={{values|int}}
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|default=900
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|types={{Categ|Animations}}
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|ts=yes
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|fs=yes
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|hp=yes
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|ra2=yes
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|yr=yes
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|ares=yes
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}}
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Determines the speed of this [[animation]] by specifying the amount of animation frames to play relative to 900 [[frames|time frames]]. Larger values mean faster animation.
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Some examples on default game speed (15 FPS):
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* {{f|Rate|900}} means play 15 animation frames per second.
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* {{f|Rate|60}} means play 1 animation frame per second.
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* {{f|Rate|1}} means play 1 animation frame per minute.
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and so on.
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==See Also==
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*[[RandomRate]]
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*[[Normalized]]
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*[[AnimRate]]
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==On Mission Control==
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{{Flag
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|name={{PAGENAME}}
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|files={{Categ|Rules(md).ini}}
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|values={{values|float}}
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|types={{Categ|Mission Control}}
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|ra=yes
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|cs=yes
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|am=yes
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|ts=yes
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|fs=yes
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|hp=yes
 +
|ra2=yes
 +
|yr=yes
 +
|ares=yes
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}}
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Specifies the delay, in minutes, between processing this mission. Larger values mean a faster game but less responsiveness from the object while it is carrying out this mission.
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==See Also==
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*[[AARate]]

Latest revision as of 12:46, 13 February 2020

On Animations

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Rate
File(s): Art(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 900
Applicable to: Animations


Determines the speed of this animation by specifying the amount of animation frames to play relative to 900 time frames. Larger values mean faster animation.

Some examples on default game speed (15 FPS):

  • Rate=900 means play 15 animation frames per second.
  • Rate=60 means play 1 animation frame per second.
  • Rate=1 means play 1 animation frame per minute.

and so on.

See Also

On Mission Control

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Rate
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: Mission Control


Specifies the delay, in minutes, between processing this mission. Larger values mean a faster game but less responsiveness from the object while it is carrying out this mission.

See Also