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Difference between revisions of "RechargeTime"

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(Rewrite)
m (Template Updated)
Line 3: Line 3:
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=floats
 
|values=floats
|special=None
 
 
|default=0 ?
 
|default=0 ?
 
|types={{Categ|SuperWeaponTypes}}
 
|types={{Categ|SuperWeaponTypes}}
|games=[[TS]], [[FS]], [[RA2]], [[YR]]
+
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
 
Specifies the time (in minutes) that this [[SuperWeaponType]] takes to fully charge.
 
Specifies the time (in minutes) that this [[SuperWeaponType]] takes to fully charge.

Revision as of 11:54, 2 April 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RechargeTime
File(s): Rules(md).ini
Values: floats
Default: 0 ?
Applicable to: SuperWeaponTypes


Specifies the time (in minutes) that this SuperWeaponType takes to fully charge.