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Difference between revisions of "RechargeTime"

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{{DeeZireInclusion}}<br />
+
{{Flag
Time, in minutes, that this Super Weapon takes to fully charge.
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|name={{PAGENAME}}
 +
|files={{Categ|Rules(md).ini}}
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|values={{values|floats}}
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|default=5.0
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|types={{Categ|SuperWeaponTypes}}
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|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 +
}}
 +
 
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Specifies the time (in minutes) that this [[SuperWeaponType]] takes to fully charge.

Latest revision as of 04:17, 9 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RechargeTime
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 5.0
Applicable to: SuperWeaponTypes


Specifies the time (in minutes) that this SuperWeaponType takes to fully charge.