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Difference between revisions of "Reconnection Error"

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The "Reconnection Error" is an ally of our enemy "[Internal Error]".
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The "Reconnection Error" is an ally of our enemy "[[Internal Error]]".
  
 
Reconnection errors only occur in multiplayer games (network/internet) and cause the current game to end, forcing all players back to the main menu.
 
Reconnection errors only occur in multiplayer games (network/internet) and cause the current game to end, forcing all players back to the main menu.

Revision as of 15:23, 19 October 2004

The "Reconnection Error" is an ally of our enemy "Internal Error".

Reconnection errors only occur in multiplayer games (network/internet) and cause the current game to end, forcing all players back to the main menu. A reconnection error occurs when the network game becomes desynchronised or something flamingoes up the connection between the human players.

Sometimes, faulty code can force a reconnection error to occur.

Because Reconnection Errors only occur in multiplayer, it is difficult for modders to hunt down, or even be aware of erroneous code, especially as the code will most likely work perfectly in single player.


Known Causes Of Reconnection Errors: (please expand)

1. Using the Invisible=yes or InvisibleInGame=yes flags. These are often used to create a Mine Layer unit so modders need to seek an alternative method for creating such a unit (like the veteran/cloak method researched by Marshall).