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Difference between revisions of "RepairRate"
From ModEnc
(rewritten and updated with additional information) |
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− | {{ | + | {{Flag |
− | + | |name=Underwater | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=float | ||
+ | |special=None | ||
+ | |default=? | ||
+ | |types={{Categ|General}} | ||
+ | |games=[[TS]], [[FS]], [[RA2]], [[YR]] | ||
+ | }} | ||
+ | |||
+ | {{tt|RepairRate}} specifies the number of minutes between: | ||
+ | * Applying {{TTL|RepairStep}} to structures using the Wrench tool. | ||
+ | * Applying the next step of healing for units with {{TTL|SelfHealing|yes}} or the SELF_HEAL promotional bonus. |
Revision as of 00:22, 29 September 2006
Flag: | Underwater |
File(s): | Rules(md).ini |
Values: | float |
Special Values: | None |
Default: | ? |
Applicable to: | General |
RepairRate specifies the number of minutes between:
- Applying Template:TTL to structures using the Wrench tool.
- Applying the next step of healing for units with Template:TTL or the SELF_HEAL promotional bonus.