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Difference between revisions of "RepairStep"

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(rewritten and updated with additional information)
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{{DeeZireInclusion}}<br />
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{{Flag
This is the number of Strength= points to restore with each step in the repairing process.
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|name=RepairStep
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|files={{Categ|Rules(md).ini}}
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|values=integer
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|special=None
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|default=?
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|types={{Categ|General}}
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|games=[[TS]], [[FS]], [[RA2]], [[YR]]
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}}
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{{tt|RepairStep}} specifies the number of hitpoints that are recovered:
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* Every {{TTL|RepairRate}} minutes for structures using the Wrench tool.
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* Every {{TTL|URepairRate}} minutes for units being repaired by a structure with {{TTL|UnitRepair|yes}}

Revision as of 00:42, 29 September 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RepairStep
File(s): Rules(md).ini
Values: integer
Special Values: None
Default: ?
Applicable to: General


RepairStep specifies the number of hitpoints that are recovered: