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Difference between revisions of "Rules.ini"

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m (Reverted edit of 85.255.114.131, changed back to last version by Renegade)
m (Rules moved to Rules.ini: More accurate, just as possible. There's no reason to omit the .ini if the actual file is ment.)
(No difference)

Revision as of 04:39, 9 May 2006

The rules.ini (rulesmd.ini for YR) is the core file of C&C Modding. As indicated by the name, it includes the "rules" of the game, i.e. the properties of every object, weapon, warhead, etc. in the game. This is the main file you're editing when you're modding any C&C from RA to YR. For Generals and everything else basing on the SAGE engine, the INI-system was changed to a more complex, wide-spread one.

Keep in mind, though, that there are two sides of the medal: On one hand, you can edit almost everything in the game from the rules.ini, on the other hand, if you can't change something in the rules, you can't change it anywhere. There's a 99,9% chance that it's hardcoded. (Except, of course, it's art-related. Then you still have a chance ;))

The rules.ini of RA2 is located in RA2.mix --> local.mix, the YR one is located in expandmd01.mix