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Difference between revisions of "Secondary"

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{{DeeZireInclusion}}<br />
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{{Flag
Specifies the second weapon that this object is equipped with. The Secondary= weapon is used along with the Primary= weapon when the object is engaged in an area guard mission.
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|name=Secondary
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|files={{Categ|Rules(md).ini}}
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|values=Strings (Names of [[Weapon]]s)
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|default=none
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|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
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|ra=yes
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|cs=yes
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|am=yes
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|ts=yes
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|fs=yes
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|ets=yes
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|ra2=yes
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|yr=yes
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|rp=yes
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}}
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This flag specifies the auxiliary weapon of this object. This weapon is used to target objects that the <tt>[[Primary]]=</tt> cannot.

Latest revision as of 12:14, 2 April 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Secondary
File(s): Rules(md).ini
Values: Strings (Names of Weapons)
Default: none
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


This flag specifies the auxiliary weapon of this object. This weapon is used to target objects that the Primary= cannot.