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Difference between revisions of "SecretInfantry"

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This flag specifies the [[InfantryTypes]] that can be granted as bonuses by [[BuildingTypes]] with {{TTL|SecretLab|yes}} set.
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This flag specifies the [[InfantryTypes]] that can be granted as bonuses by [[BuildingTypes]] with {{f|SecretLab|yes|link}} set.
  
 
== For [BuildingTypes] ==
 
== For [BuildingTypes] ==
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This flag specifies a single [[InfantryType]] that should be granted as a bonus by this building, if it also has {{TTL|SecretLab|yes}}. Note that if this flag is set, the secret lab loses any randomness and will always grant this InfantryType.
+
This flag specifies a single [[InfantryType]] that should be granted as a bonus by this building, if it also has {{f|SecretLab|yes|link}}. Note that if this flag is set, the secret lab loses any randomness and will always grant this InfantryType.
  
 
==See also==
 
==See also==
* {{TTL|SecretUnit}}
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* {{f|SecretUnit|link}}
* {{TTL|SecretBuilding}}
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* {{f|SecretBuilding|link}}
 
* [[Secret Lab System]]
 
* [[Secret Lab System]]

Latest revision as of 10:31, 27 November 2009

For [General]

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SecretInfantry
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: InfantryTypes)
Applicable to: General


This flag specifies the InfantryTypes that can be granted as bonuses by BuildingTypes with SecretLab=yes set.

For [BuildingTypes]

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SecretInfantry
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: InfantryTypes)
Applicable to: BuildingTypes


This flag specifies a single InfantryType that should be granted as a bonus by this building, if it also has SecretLab=yes. Note that if this flag is set, the secret lab loses any randomness and will always grant this InfantryType.

See also