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Difference between revisions of "SecretUnit"

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This flag defines a single VehicleType that should be granted as a bonus by this building, if it also has {{TTL|SecretLab|yes}}.  
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This flag defines a single VehicleType that should be granted as a bonus by this building, if it also has {{f|SecretLab|yes|link}}.  
  
 
'''Note''':
 
'''Note''':
 
* if this flag is defined, the secret lab loses any randomness and will always grant this VehicleType.
 
* if this flag is defined, the secret lab loses any randomness and will always grant this VehicleType.
* if {{TTL|SecretInfantry}} is also specified on the same building, it takes priority over this flag.
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* if {{f|SecretInfantry|link}} is also specified on the same building, it takes priority over this flag.

Latest revision as of 10:31, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SecretUnit
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: VehicleTypes)
Applicable to: BuildingTypes


This flag defines a single VehicleType that should be granted as a bonus by this building, if it also has SecretLab=yes.

Note:

  • if this flag is defined, the secret lab loses any randomness and will always grant this VehicleType.
  • if SecretInfantry is also specified on the same building, it takes priority over this flag.