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Difference between revisions of "ShakeYlo"
From ModEnc
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− | {{ | + | {{Flag |
− | These values are used if the warhead is to cause the screen to shake when it impacts. | + | |name=ShakeYlo |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=int | ||
+ | |default=0 | ||
+ | |types={{Categ|Warhead|Warheads}} | ||
+ | |ra=no | ||
+ | |cs=no | ||
+ | |am=no | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |hp=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |ares=yes | ||
+ | }} | ||
+ | |||
+ | These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the y-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating. |
Revision as of 18:41, 12 April 2022
Flag: | ShakeYlo |
File(s): | Rules(md).ini |
Values: | int |
Default: | 0 |
Applicable to: | Warheads |
These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the y-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating.