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Difference between revisions of "ShowOccupantPips"

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(De-DZed. Don't you just love when you find an unused flag that defaults to "yes" and then have to go back and update other pages?)
 
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{{DeeZireInclusion}}<br />
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{{Flag
Can be set to 'yes' or 'no' and determines whether or not this BuildingType will display a 'pipscale' detailing how many infantry units are occupying it when it is garrisoned. defaults to 'yes'.
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|values={{Values|bool}}
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|default=yes
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|types={{Categ|BuildingTypes}}
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|ra2=yes
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|yr=yes
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}}
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This flag determines whether or not a [[BuildingTypes|building]] with {{f|MaxNumberOccupants|link}} set to a positive [[Help:Values#Integers|integer]] greater than 0, will have pips representing its occupants rendered beneath it.
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==See also==
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* {{f|CanBeOccupied|link}}
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* {{f|MaxNumberOccupants|link}}
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* {{f|PipsDrawForAll|link}}
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* {{f|CanOccupyFire|link}}

Latest revision as of 23:54, 6 December 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ShowOccupantPips
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: BuildingTypes


This flag determines whether or not a building with MaxNumberOccupants set to a positive integer greater than 0, will have pips representing its occupants rendered beneath it.

See also